Extrude live text, shapes and mask paths in AE.
Features:
Directional, Vanishing and 3D extrusion modes
3D extrude mode compatible with Ae cameras
Compatible with Ae's inbuilt text animators
Inner extrusion: seamlessly transition between normal and inner
Solid or gradient shading with intuitive gradient colourwheel editor
Blazing GPU accelerated performance
Hi-fidelity results, inbuilt anti-aliasing
Robust handling of intersecting/overlapping paths
32bpc MFR and apple silicon native
3 unique modes: Directional, Vanishing, 3D Camera
Seamlessly transition between outer and inner extrusion
3D transforms and shading compatible with the AE Camera
Extrude shape layers for ultimate control & perfect text morphs
Control pivot anchor with individual front & back extrusion parameters
Even works with cursed fonts
Gradient shading with intuitive radial gradient editor; up to 32 colours.
Compatible with path aligned text
Combo it with the free Repeater plugin
GPU accelerated; 32bpc MFR for blazing fast renders
Stack multiple copies together for unique results
Robust path intersection compatible with merge paths and mask modes: add, subtract, difference, etc.
3D text; easy as 1, 2, 3.
Perfect for stylish animated typography
Pair with Path Visualizer to show off your curves
Create flat shading with non-interpolating gradients
Video Tutorial Playlist
Dive into Extrude with these 4 video tutorials designed to get you up and running.
Compatibility
AE CC2017 and newer, PC & Mac. Apple Silicon Compatible.
Limitations
Motion blur must be generated as a post process with CC Force Motion Blur
Shape layer primitives (Polygon, Rounded Rectangle etc.) must be converted from parametric to bezier paths before being extruded
Shape layer effectors Merge Paths and Transform are supported, but other effectors are not (Wiggle Paths, Pucker & Bloat etc.)
3D Camera Mode is compatible with native Ae cameras but won’t render depth of field
Most text animators are compatible with some exceptions. See full effector compatibility here