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 Industry standard anti-aliasing. Now in AE, free.

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Why would I want it?

What is it?

If you’ve ever had a case of crunchy edges (aka jaggies, stairstepping, aliasing) in After Effects, FXAA will kill those for you. These issues are particularly common when doing motion-trails or motion smears using the Echo effect or Cartoon Moblur.

FXAA or Fast approximate anti-aliasing is an anti-aliasing algorithm created by Timothy Lottes at NVIDIA. The main advantage of this technique over conventional spatial anti-aliasing is that it does not require large amounts of computing power (stolen from wikipedia).

Compatible with AE CS6 and up for Mac & Windows

In layman’s terms, FXAA is applied to your final rendered image and works based on pixel data, not geometry. GPU’s are particularly fast at executing these shader algorithms in parallel, thus it’s very quick to render.

Changelog
v1.1 May 6th 2022
  • Multi-frame Rendering (MFR)
  • Universal binary for native Apple Silicon
v1.0 Apr 10th 2020
  • Initial Release